This was done for a school project that was broken up into three parts: Vehicle modeling, texturing, and lighting/rendering/composition. It was a six-week project in total. I chose to build a T65-B X-Wing Starfighter from Star Wars, and set it up in the Death Star trench. Modeling was done in Maya; texturing was done in Substance Painter using a UDIM workflow; Rendered with V-Ray,