Website powered by

Stylized City Street Apartments

This was a personal project I did a while back, meant to practice Geometry Nodes in Blender and procedural construction of modular assets.
Like the street clutter props I made, these are also stylized and inspired by JSRF - namely the Rokkaku Dai Heights location in the game.

All assets made by me in Blender, and textured in Substance Designer. Much of what I was able to do here, I applied knowledge that I learned from this tutorial series by Kammerbild https://www.youtube.com/playlist?list=PLq_gnPdKSjAqeEB9ZnmP5sLaCBIIVZloi

Final render

Work in progress screenshots below

Final render

Work in progress screenshots below

Modular building pieces I modeled

Modular building pieces I modeled

Testing out the building construction geometry nodes

Testing out the building construction geometry nodes

Testing out different layout compositions

Testing out different layout compositions

Testing out the "stacking" of the apartments, in a sort of precarious way, like they were merely dumped into a lot and forgotten about.

Testing out the "stacking" of the apartments, in a sort of precarious way, like they were merely dumped into a lot and forgotten about.

Assets starting to receive textures

Assets starting to receive textures

Laying out composition of the shot

Laying out composition of the shot

Final composition of the street, with added power lines

Final composition of the street, with added power lines